Stephen Hopkins

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  • Tags: All, 3d, animation, cuda, flash, fx, game, gpu, hdri, html5, java, lua, maya, mod, modeling, opengl, programming, python, shaders, simulation, subdivision surfaces,
  • Cloth-thumbnail

    PyOpenGL GPU Cloth Simulation

    April 2011|Tags: 3d, opengl, programming, python, shaders, simulation

    Cloth Simulation on the GPU using OpenGL Python binding with floating point textures for data computation.

  • Flora-thumbnail

    Procedural Flora Generation using L-Systems

    March 2011|Tags: animation, html5, programming, simulation

    An HTML5 JavaScript application demonstrating an L-System for algorithmically creating plants

  • Jointchain-thumbnail

    Forward and Inverse Kinematics

    March 2011|Tags: 3d, animation, flash, programming, simulation

    Solving and animating joint chains in Flash AS3 through the Inverse Kinematics Jacobian Transpose Method.

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